| 1 | /**
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| 2 | *
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| 3 | */
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| 4 | package org.openstreetmap.gui.jmapviewer.scene;
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| 5 |
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| 6 | import java.awt.Graphics;
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| 7 | import java.util.Vector;
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| 8 |
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| 9 | import org.openstreetmap.gui.jmapviewer.JMapViewer;
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| 10 | import org.openstreetmap.gui.jmapviewer.scene.entities.MapObject;
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| 11 |
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| 12 | /**
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| 13 | * Starting off with a really simple scene graph for rendering 2D
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| 14 | * objects.
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| 15 | *
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| 16 | * @author Jason Huntley
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| 17 | *
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| 18 | */
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| 19 | public class MapScene {
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| 20 | protected Vector<MapObject> mapObjectList;
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| 21 | private JMapViewer view = null;
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| 22 |
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| 23 | public MapScene(JMapViewer view) {
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| 24 | mapObjectList = new Vector<MapObject>();
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| 25 | this.view=view;
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| 26 | }
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| 27 |
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| 28 | /**
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| 29 | * @return the view
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| 30 | */
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| 31 | public JMapViewer getView() {
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| 32 | return view;
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| 33 | }
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| 34 |
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| 35 | public void addMapObject(MapObject obj) {
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| 36 | obj.initialize(getView());
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| 37 | mapObjectList.add(obj);
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| 38 | }
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| 39 |
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| 40 | public void removeMapObject(MapObject obj) {
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| 41 | mapObjectList.remove(obj);
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| 42 | }
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| 43 |
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| 44 | public void drawScene(Graphics g) {
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| 45 | for (MapObject object : mapObjectList) {
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| 46 | object.update(view);
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| 47 | object.draw(g, getView());
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| 48 | }
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| 49 | }
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| 50 |
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| 51 | public void clear() {
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| 52 | mapObjectList.clear();
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| 53 | }
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| 54 | }
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